If you haven’t started watching ABC’s Castle, what have you been doing with your life? Arguably the best show in ABC’s arsenal, Castle is still rocking after four seasons. If you are not familiar with the show, it follows Richard Castle (Nathan Fillion), a James Patterson-esque author who is writing a new series of crime thriller novels based off of the life of NYPD detective Kate Beckett (Stana Katic). Castle pulls strings in the Mayor’s office and gets himself added to Beckett’s team as a “writer-consultant.” I’ll leave my plot summary there because if you haven’t experienced the first three seasons of Castle you should really drop whatever you are doing and get to that right now.
Season 4 starts with a bang. Episode 1 “Rise” picks up right about where Season 3’s “Knockout” ended. Beckett is in surgery, fighting for her life. When she finally stabilizes Castle is horrified to discover that she remembers nothing of his confession of love to her. It seems that we’ve once more dodged the bullet of them actually having a relationship. Beckett dealing with the fact that she was shot starts to establish itself as a season-wide story arc. She struggles to find her would-be killer and more importantly she struggles with the reality that it is not likely he will be found; at least not this season.
We’ve also got a new Captain. Victoria Gates (Penny Johnson) is almost everything that Captain Montgomery was not. She doesn’t like Castle and she’s playing the role of the hard-ass. After Montgomery’s “Get it done however you like, as long as you get it done, and don’t make me look bad” attitude the team really butt heads with her. Initially I didn’t like her character at all. I felt like the hard-assed captain character was a little over done and she was rather flat. As the season has progressed though it has become apparent that her no-nonsense tactics are actually successfully bringing out the best in the team. She even lets her hair down a few times and shows some real character. While she’s no Roy Montgomery I can see how she was probably the best replacement we could have gotten.
So far season highlights have include Episode 2 “Heroes & Villains” which is too great an episode to miss. Castle’s already wild theories only get crazier when a real life vigilante super heroes gets thrown into the mix. Episode 3 “Head Case” is a nice twist on the police procedural model because the episode starts with a murder, but no actual body. Because it has got so much character, I find that it is easy to forget Castle basically boils down to a police procedural. Twisting that model, even when they don’t have to in order to stay interesting, is a reminder that the show runners really do know what they are doing. Episode 3 also adds in the side story arc of Castle’s daughter Alexis dealing with the fact that she didn’t get into Stanford and that her boyfriend is very far away. Other great must see episodes include Episode 6 “Demons” which features a group of ghost hunters who have their leader killed by a ghost and Episode 8 “Heartbreak Hotel” which kicks off with Castle in full Elvis impersonator costume being dragged down a hallway by two bouncers. Honestly picking out any episodes as the best is difficult. The whole season has been gold so far.
In the last episode that has aired, as of the writing of this article (Episode 9 “Kill Shot”) we return to the plot of Beckett dealing with her sniper trauma. I really liked the way they dealt with this in terms of film style. Chaotic shots of the funeral and sniper shooting really had me feeling like I had PTSD along with her. Most importantly I hope this means that we will finally see Beckett dealing with her shooting fully. By that of course I mean that hopefully we will stop ignoring the fact that she did not forget everything around her shooting and is fully aware that Castle professed his love to her. I know that the chemistry of the series is entirely built in the fact that they can never break the tension and actually get together but that doesn’t mean I’m not rooting for it to happen anyway.
Bottom line is that after three and a half seasons the show is still going strong. The episodes still feel fresh and original. I actually enjoyed the Esposito/Parish love interest story line because it got Esposito and Ryan into the spotlight. I think that I would really like to see an episode where Beckett was completely out of the picture and they had to solve a crime on their own - with the help of Castle of course. Also I enjoyed getting to see Lanie out of her medical lab and brought forward with some better character development. I think as long as they keep doing what they’ve been doing we’ll see Castle sticking around for a few more seasons; no easy feat in this one-season-flop television environment.
Friday, November 25, 2011
Friday, November 18, 2011
Top 5 New Shows This Fall
This fall has not been kind to premiers, with The Playboy Club and Charlie’s Angels cancelled before they got even halfway through their seasons. Few new shows have really stood out, but that does not mean there are no new offerings that deserve your attention. Here are my picks for the top five you should be watching this fall.
Labels:
Fall TV,
Lists,
New Girl,
Once Upon a Time,
Ryan,
Terra Nova,
Zoe
Friday, November 11, 2011
Harry's Law: It's... Back?
In a season that has seen lots of excellent new television get the axe (okay, I'm referring pretty much exclusively to Fox's Chicago Code which was murdered in its infancy like so many other promising Fox programs), an NBC show that no one really took seriously has returned this fall for a second season of twelve announced episodes (season one ended after a dozen airings, usually a symptom of an early demise). It's not that I didn't enjoy Harry's Law last season-- I did. And it's not that I'm not watching it this season-- I am. But how did it survive its lukewarm IMDB score (7.2) and anemic Metacritic (48) rating, not to mention all the real critics and its own viewing numbers? It's a secret probably only known to the NBC brass and whatever they're smoking. But I have a few theories.
My first theory, and perhaps the only valid one, is simple: Kathy Bates. If you don't know her but think she sounds or looks familiar, you can spend the half an hour it takes to scroll through her portfolio on IMDB. She is perfect for the role of Harriet “Harry” Korn, a copyright lawyer who has her mid-life crisis a little past middle age and quits her cushy job to open a criminal defense practice in the ghetto of Cincinnati. Bates handles the role with masterful subtly, blending curmudgeonly mannerisms with empathetic grandmothering to bring out the character's own struggles, despite her character's rare service as the central point of any given episode. Harry is a deceptively complex character, searching for purpose, for justice, and possibly even for love, but Bates and the show's writers prevent the show from being about that exclusively, which might be why it's still afloat.
Harry's Law takes place in the relatively unexplored-by-primetime setting of Cincinnati, Ohio. The city is less important for being Cincinnati and more important for not being New York or Los Angeles. The setting does not have a life or significance of its own, which could be considered a weakness of the series, but really adds to the feeling that Harry is “lost” in her own life, searching for her own importance.
One of the primary facets of the show is the art of the closing argument. Law & Order has been here before, as well as countless other television shows and movies before it. But much like the epiphanies in House, the viewer can safely expect that right around 48:00, Harry's Law will deliver a lengthy block of closing arguments. These speeches are finely crafted rhetoric, highly stylized to fit the lawyer delivering them, and clearly heavily rehearsed. Generally, the prosecution presents his or her argument first, and it is often so solid that the viewer finds her or himself agreeing, and wondering what Harry could possibly say to overturn it. And then she does, to everyone's delight. Is this feeling enough to keep people coming back? Maybe.
What could have been a very gritty show about the pressures of late/post-middle age and practicing criminal law in urban centers instead takes a turn for the silly, which is probably another key to its survival. In the first episode of the first season, Harry sets up her practice in an abandoned shoe store, and one of her assistants takes up shoe sales on the side, calling the office “Harriet's Law & Fine Shoes.” This mechanism is blessedly removed in the second season, but still stands as evidence that the show does not take itself too seriously. This is not Law & Order; it isn't even CSI. This is a show about an old lady who happens to have a law degree, and makes forays into criminal law surrounded by characters whose sometimes silly exterior belies a complex inner nature. It has its own vice, separate and distinct from other procedural legal shows without any attempt at emulation.
Clearly, I don't have the answers. Harry's Law is not a bad show, but it's not on the same level as much of its competition, and in the cutthroat world of primetime television, its renewal was surprising. It feels like a show that would be more at home on the USA network, and I wouldn't be surprised to see it picked up there in syndication. Without turning this into a second season review, I will add that the new season has taken some steps to establishing the show a little more seriously, adding some new characters and upgrading Harry's digs. I don't know how much hope there is for the show going forward, but there is one thing I learned from the esteemed Chekhov; if Harry doesn't use the enormous revolver she is seen wielding in most of the promotional material, the show is as good as dead.
Wednesday, November 02, 2011
Land of the Lost . . . and Jurassic Park . . . and a little bit of Avatar thrown in
Fox has pretty much been keeping their primetime schedule afloat with reality programming. and I have always had a dubious relationship with them ever since they cancelled Firefly. Fox has put out some great shows, but they are very quick to drop the axe on shows that are not performing in the ratings game. Specifically I have not felt that Fox has done a good job putting out genre shows. and I felt that the short-lived Terminator and Dollhouse both could have been handled better. However, they seem to be trying to fix that with Terra Nova, the new sci-fi show with Spielberg’s name attached. The show has been referred to as a mix of Lost, Jurassic Park, and Avatar and I feel that this is an accurate albeit overblown description.
In the not too distant future, the earth is plagued with environmental devastation and overpopulation. The inconvenient truth is that the planet we know and love is beyond saving and even stopgaps such as gas masks for outdoor use and population limits (a family is four) are just delaying the inevitable. Just when all hope is lost, scientists discover a portal to a long-forgotten past. The government immediately begins to send people through the portal to establish a new colony in the past where mankind can get a second chance: Terra Nova.
The exact rules behind this sci-fi phenomenon are handled beautifully. The rules are covered in a just a couple of lines of dialogue and left largely unexplained. The writers clearly understand that the exact workings of the time travel are not the focus of the show. The portal opens one way regularly and intermittently; communication with the past is still possible; and when people came into the past they altered the time stream creating a new universe (Back to the Future style). That’s it. That is all that is necessary because the point of the show is not getting to Terra Nova, it’s living in Terra Nova.
My major complaint about the show is the characters. We follow a family made up of stereotypes and easily forgettable characters. We have cop father, doctor mother, rebellious eldest son, super smart middle daughter, and toddler youngest daughter. The only important factor about the youngest daughter is simply her existence.
The week to week troubles have come from three different sources:
The first are the various dinosaurs native to this new time/place. The camp has great fortifications and everyone inside the settlement is safe, but when situations bring the characters out of the safety of camp, dinosaurs are a constant danger. My favorite part about these dinosaurs is that the writers have opted not to use the popular dinosaurs that everyone knows and loves. There are no stegosaurs, triceratops, or even T-rexes. Of the two different species that have we have seen a lot of one is some version of a pterodactyl that is the size of a bat, which may or may not be real, and a weird twist on a velociraptor, that the internet has assured me could not exist.
The second threat comes from a group of other humans referred to as the Sixers, named because most of them came in on the sixth pilgrimage (For an unstated reason the portal does not work constantly and so people must come in groups referred to as pilgrimages). The Sixers decided they wanted to break away from Terra Nova and form their own colony and are more then a little hostile towards the citizens of Terra Nova. The Sixers are what makes me compare the show to Lost. The Sixers feel like the early “others” back when the passengers of flight 815 knew there were other people on the island, but had no idea who they were or what they wanted, which is to say back when the show was fun. The writers have kept the Sixers shrouded in mystery and for now I like it that way. The show is not bogging itself down with mythology yet, but they are putting out some interesting teasers and questions that will keep fans coming back.
The last source of conflict is by far my favorite. I assumed that when our family traveled back to the past that they would have to leave all the comforts of technology behind for some stupid but logical reason. However, the writers chose to make Terra Nova a sci-fi haven with computers and all the advanced technology the future had to offer. The writers have also taken a note from the Eureka playbook and have shown that this future technology and past environment don’t always coexist nicely. In one of the early episodes a genetically modified virus gets free and infects several characters causing them to slowly lose their memories. The cop father must find a way to reverse the problem while also dodging the slashers trying to turn him into lunch so that he can get his wife (and the other characters, but mostly just the wife) back to where she remembers who he is. It’s a plotline that I am pretty certain is literally taken from Eureka, but it works and I like the fact that elements of the future are all their new land of the lost home.
Overall Terra Nova suffers from two-dimensional characters that have not yet developed very far, but there is substantial room for growth. The children still blame dad for getting put in jail and leaving them. Rebellious son has a girlfriend he left and desperately wants to get brought to Terra Nova. You’ll notice I don’t use any of the family members names. That’s because I don’t know them and while I could look them up I think it serves to show my point that at this time the characters have yet to leave the realm of stereotypes. The other facets of the show are great. The writing is fairly solid and the conflicts have been intriguing and kept me coming back for more. The special effects have been very impressive for a TV show, especially the dinosaurs. It is clear that Fox is putting a good deal of capital into making this show a success. If they use the rest of the season to really make me care about the characters and do not overuse the mysteries like Lost did then I think that Terra Nova could be a hit and bring Fox back into the fight for scripted drama supremacy.
In the not too distant future, the earth is plagued with environmental devastation and overpopulation. The inconvenient truth is that the planet we know and love is beyond saving and even stopgaps such as gas masks for outdoor use and population limits (a family is four) are just delaying the inevitable. Just when all hope is lost, scientists discover a portal to a long-forgotten past. The government immediately begins to send people through the portal to establish a new colony in the past where mankind can get a second chance: Terra Nova.
The exact rules behind this sci-fi phenomenon are handled beautifully. The rules are covered in a just a couple of lines of dialogue and left largely unexplained. The writers clearly understand that the exact workings of the time travel are not the focus of the show. The portal opens one way regularly and intermittently; communication with the past is still possible; and when people came into the past they altered the time stream creating a new universe (Back to the Future style). That’s it. That is all that is necessary because the point of the show is not getting to Terra Nova, it’s living in Terra Nova.
My major complaint about the show is the characters. We follow a family made up of stereotypes and easily forgettable characters. We have cop father, doctor mother, rebellious eldest son, super smart middle daughter, and toddler youngest daughter. The only important factor about the youngest daughter is simply her existence.
The week to week troubles have come from three different sources:
The first are the various dinosaurs native to this new time/place. The camp has great fortifications and everyone inside the settlement is safe, but when situations bring the characters out of the safety of camp, dinosaurs are a constant danger. My favorite part about these dinosaurs is that the writers have opted not to use the popular dinosaurs that everyone knows and loves. There are no stegosaurs, triceratops, or even T-rexes. Of the two different species that have we have seen a lot of one is some version of a pterodactyl that is the size of a bat, which may or may not be real, and a weird twist on a velociraptor, that the internet has assured me could not exist.
The second threat comes from a group of other humans referred to as the Sixers, named because most of them came in on the sixth pilgrimage (For an unstated reason the portal does not work constantly and so people must come in groups referred to as pilgrimages). The Sixers decided they wanted to break away from Terra Nova and form their own colony and are more then a little hostile towards the citizens of Terra Nova. The Sixers are what makes me compare the show to Lost. The Sixers feel like the early “others” back when the passengers of flight 815 knew there were other people on the island, but had no idea who they were or what they wanted, which is to say back when the show was fun. The writers have kept the Sixers shrouded in mystery and for now I like it that way. The show is not bogging itself down with mythology yet, but they are putting out some interesting teasers and questions that will keep fans coming back.
The last source of conflict is by far my favorite. I assumed that when our family traveled back to the past that they would have to leave all the comforts of technology behind for some stupid but logical reason. However, the writers chose to make Terra Nova a sci-fi haven with computers and all the advanced technology the future had to offer. The writers have also taken a note from the Eureka playbook and have shown that this future technology and past environment don’t always coexist nicely. In one of the early episodes a genetically modified virus gets free and infects several characters causing them to slowly lose their memories. The cop father must find a way to reverse the problem while also dodging the slashers trying to turn him into lunch so that he can get his wife (and the other characters, but mostly just the wife) back to where she remembers who he is. It’s a plotline that I am pretty certain is literally taken from Eureka, but it works and I like the fact that elements of the future are all their new land of the lost home.
Overall Terra Nova suffers from two-dimensional characters that have not yet developed very far, but there is substantial room for growth. The children still blame dad for getting put in jail and leaving them. Rebellious son has a girlfriend he left and desperately wants to get brought to Terra Nova. You’ll notice I don’t use any of the family members names. That’s because I don’t know them and while I could look them up I think it serves to show my point that at this time the characters have yet to leave the realm of stereotypes. The other facets of the show are great. The writing is fairly solid and the conflicts have been intriguing and kept me coming back for more. The special effects have been very impressive for a TV show, especially the dinosaurs. It is clear that Fox is putting a good deal of capital into making this show a success. If they use the rest of the season to really make me care about the characters and do not overuse the mysteries like Lost did then I think that Terra Nova could be a hit and bring Fox back into the fight for scripted drama supremacy.
Friday, October 28, 2011
ScreenFix Hiatus, or How We Slacked Off and Nearly Killed Our Blog
The ScreenFix readers are a mythical creature, one that we hope exists but of which we have no concrete proof. These creatures may, in the past two or three months, have taken note of a certain lack of content on ScreenFix. This is because there hasn't been any.
If our readers truly to do exist, we here at ScreenFix owe them an apology. It starts with, "We've been restructuring and refocusing," but that's as far as we got.
Because that would be a little too mature and professional, we've instead developed a list of excuses. We hope you like them.
All of that being said, we hope we haven't lost you, O Mythical Readers. We promise you new content, and you will have it. Look forward to the first post of the new generation in one week!
Love,
The ScreenFix Writers
If our readers truly to do exist, we here at ScreenFix owe them an apology. It starts with, "We've been restructuring and refocusing," but that's as far as we got.
Because that would be a little too mature and professional, we've instead developed a list of excuses. We hope you like them.
- Zoe: Less of a vacation, more of an excuse to get out of seeing Conan.
- James: Finding myself with a lack of things to write about I decided to keep actually trying to do my job and make some television. I’ve been working on a series of projects the most prominent of which is a television show. I’ll promise that I’ll post more about that in the future. We’re almost at a point where I can talk about it publicly.
- Brian: There are no excuses. There are only pimp hats.
- Kyle: Time is an illusion. Where one may spend an evening in Paris drinking wine beneath the gaze of Notre Dame, one may spend that same in another plane of existence where a single day there is discovered to be a hundred years by our measure of things. Luckily, I despise the taste of wine, and spent but an hour to be polite.
- Ryan: When in the course of human events a person finds themselves watching The West Wing for the fourth time in a row it becomes necessary for that person to reexamine the monumental amount of time he is wasting. I hold this truth to be self evident, that I will stop watching politically themed scripted dramas until my sanity returns and shall renew my efforts toward bringing our readers (assuming we actually have any) a regular schedule of commentary on the latest pop culture has to offer.
- Amanda: Well I stopped having a life for a while. There was only work. But I think someday soon i might find the elusive “work- life balance”. Maybe.
- Scotty: I has a job.
All of that being said, we hope we haven't lost you, O Mythical Readers. We promise you new content, and you will have it. Look forward to the first post of the new generation in one week!
Love,
The ScreenFix Writers
Tuesday, August 16, 2011
Brian's Summer Picks: Four Hours Worth Watching
Since I have no papers to grade when the children aren't in school, I instead must grade television. This post consists of four mini-reviews, three ongoing seasons and one new premiere, on the USA and TNT networks. These four shows have primarily composed my TV docket for the summer, and I had a fair amount of loyalty going into each one. It’s worth noting that while I will attempt to control myself, it is almost impossible to discuss shows in their third, fourth, and fifth seasons without a few spoilers, so if you aren’t up to speed with Burn Notice, In Plain Sight, or Leverage and intend to get caught up, you may want to skip the appropriate sections. However you choose to read this text, enjoy and then share your thoughts in the comments.
Falling Skies
Network: TNT
Airs: Sundays, 9:00PM (Premiere Season)
Stars: Noah Wyle, Moon Bloodgood, Drew Roy, Will Patton, Colin Cunningham
In what I had hoped was going to be the highlight of my summer TV viewing, TNT premiered its sci-fi action/drama series Falling Skies in a ten episode summer season, amounting to eight weeks of viewing with double features for the pilot and finale. As I write this review, the season has been concluded but I have not yet watched the finale, which is probably just as well.
Unfortunately, I must begin by giving Falling Skies a resounding “meh” on the one-word reaction scale. It was and is a series that had significant potential, with audiences becoming increasingly more accepting of science fiction as a background, but through a variety of missteps and poor decision-making by people I’m sure I could never identify, the show felt like it went off half-cocked and hit the ground stumbling.
The plot of Falling Skies is only just over the border of originality; you can still look over your shoulder and see cliché, standing there in his drab suit. It departs somewhat from traditional alien invasion stories by bypassing the days leading up to and immediately following the invasion, saving us from the exciting scenes in the White House situation room, the failed attempts to assault the aliens with nuclear weapons, and the frantically constructed theories about vulnerability to disease. Falling Skies tells the story of the human resistance, or rather a small part of it, weeks and months into Earth’s occupation by extraterrestrial forces. We do a little bit of running from aliens, a little bit of fighting aliens, but in keeping with most science fiction, mostly we bicker amongst ourselves.
I don’t have a problem with using a science fiction background to explore the human condition—that is one of sci fi’s primary purposes (Star Trek comes to mind)—but Falling Skies fails to deliver any engaging characters to make those explorations interesting. We are handed a protagonist who could be interesting with his academic vs. battlefield conceptions of war and fanatical devotion to his three sons, but Tom Mason (Wyle) fails to stir sympathy even with the tried-and-true “concerned parent” model. He is bland and unlikable, framed obviously as “the good guy,” and doesn’t behave with the intelligence he supposedly possesses. He doesn’t demonstrate particularly successful parenting, and doesn’t even fail in an interesting way: his wife was killed in the early days of the invasion, and that conflict clearly causes tension between Mason and his sons. But the tension doesn’t really get explored, and we are left with a vague sense of awkwardness where there could be interesting drama.
De facto civilian representatives Dr. Glass and “Uncle” Scott are similarly two-dimensional, despite half-hearted attempts to create depth by exploring their pasts. Glass (Bloodgood), a pediatrician and the group’s medic / scientist, was clearly not designed as a love interest for Mason, but was forced into the role in an effort to show a more interesting side of him (it didn’t work). Mason’s sons are also fairly robotic, with the notable and ironic exception of middle child Ben (Connor Jessup), who is a “harnessed” slave of the invaders when the series begins and one of the only characters under the age of twenty who feels believable. I would be remiss if I did not mention the brilliant John Pope (Colin Cunningham), a complex and esoteric character whose motivations are simultaneously blatant and veiled. He also has a relatively high “awesome quotient,” which we always consider to be a bonus.
Falling Skies was not the trainwreck it could have been. It does not suffer from comically poor acting, as much science fiction is known to, and its plot is passable, if somewhat unsure of itself and slow to develop. TNT has renewed the series for a second season in the summer of 2012, in which hopefully the creative team will sit down and correct some of the narrative and characteristic mishaps that kept the first season from reaching its potential. Falling Skies is worth the watch for science fiction and post-apocalypse fans, but there’s nothing special here. Yet.
Grade: C+
Burn Notice
Network: USA
Airs: Thursdays, 9:00PM (Season 5)
Stars: Jeffery Donovan, Gabrielle Anwar, Bruce Campbell, Sharon Gless
I still remember when I saw the first promos for Burn Notice, advertising a new action-drama about a spy who gets “fired” and forced into early retirement in Miami. A few months later, I had already purchased the first season on DVD and was showing it to all my friends, advertising it as a cross between Grand Theft Auto and… well, every spy movie ever made. I always felt that the show’s creators shot themselves in the foot a little bit by making the title a prominent plot feature in the first season: protagonist Michael Weston (Donovan) is determined to get rehired as a spy, and it feels to me like if he’s ever to achieve his goal, which is something audiences like to see, the show would then end (or need to be renamed), which is something that audiences don’t want to see.
Burn Notice is still very much alive and kicking, and its individual micro-plots remain strong and engaging, but it feels as though the overarching story has stalled somewhat. We are trapped, along with the main characters, in a sort of limbo place where we aren’t sure if Michael is “unburned” or not, whether his enemies are still out there or not, and whether the show is going to risk leaving Miami to continue following its protagonist. For now, I believe season five has done a passable job of making that dilemma the plot focus for the season. But with season six already bought and paid for, where can we go from here?
Grade: A-
Leverage
Network: TNT
Airs: Sundays, 10:00PM (Season 4)
Stars: Timothy Hutton, Gina Bellman, Christian Kane, Aldis Hodge, Beth Riesgraf
Leverage is a show that I follow vigilantly and passionately, and then completely forget about when the season ends. Like my other summer stock entries, I followed Leverage from the beginning, lured in by the network’s advertisements, which advertised a team of quirky criminals who unite to become “good guys.” The show has always had a somewhat goofy, pseudo-realistic charm (particularly with regard to its treatment of computers and hacking) that makes it feel more like a piece of USA programming than the traditionally more staid TNT network.
Leverage had lots of places to go coming out of its third season. The show, which debuted and thrived with an emphasis on its ensemble, finally clearly identified its protagonist as former insurance claims investigator Nathan Ford (Hutton), who has developed significantly more depth than his comrades. This is not to say that there are not complexities associated with Parker (Riesgraf), Hardison (Hodge), and Elliot (Kane), but what was once a show about five thieves has essentially become a show about one man who works with four other thieves (as you may have noticed, I’m undecided on whether Sophie (Bellman) counts as a main protagonist). My only real concern about this show is that the depths of Nate’s psyche have perhaps been plumbed. Other than his alcoholism and dubious relationship with Sophie, I’m just not sure how much more there is to keep the character development relevant, which has always been what lifts Leverage above other action dramas.
Grade: B
In Plain Sight
Network: USA
Airs: Sundays, 10:00PM (Season 4)
Stars: Mary McCormack, Frederick Weller, Paul Ben-Victor
A handful of new television upstarts have promised to show me the “Dr. House of the _______ world,” but none have delivered quite like In Plain Sight’s Marshal Mary Shannon (McCormack), U.S. Marshal of the Witness Protection Program (or Witsec, as the cool kids apparently call it). Few characters on television today, even within USA’s “Characters Welcome” programming, have enthralled me like Mary Shannon. She’s a chick with a gun, which is always an excellent starting point, but she also combines bone-dry humor, a conflicted attitude towards authority, and the occasional softer moment to create a dynamic, interesting, and entertaining character.
In its fourth season, In Plain Sight finally embraces the inevitable plot device for a female protagonist- pregnancy. While Mary has never demonstrated any rampant promiscuity, neither has she been particularly monogamous (since the departure of boyfriend/fiancé Raphael), so it is not entirely unfeasible for her to experience an unplanned pregnancy. In that sense, this turn of events was very much in character for the show: In Plain Sight’s characters have always faced very real consequences for the events in their lives (for example, Mary’s mental breakdown in season two following her capture and near-rape).
While I was leery about such a cliché turn of events (just because she’s a woman we have to do a pregnancy season?), I’ve been pleased with the way the characters handle the issue. Without giving anything away, Mary is still Mary, and the unborn child, like everything else in her life, is a source both of comedy and reflection. The pregnancy plot also invigorates a latent question that has been asked since season one, which is “what makes a good parent?” The show is rife with examples of parenthood that lie across the spectrum, from witnesses who sacrifice everything for the safety and wellbeing of their children, to Mary’s sometimes-alcoholic mother Jinx and absent, romanticized, but probably criminal father. Would Mary be a good mother because she is fiercely protective, streetwise, and well-connected, or would she be a bad mother because of her borderline-obsessive dedication to her work (which is dangerous, I might add), responsibility for the protection of others, and general cynicism and caustic personality?
As always, In Plain Sight does not fail to entertain with wittiness, action, and intrigue, while keeping our minds abuzz with more poignant questions of life and philosophy.
Grade: A
Falling Skies
Network: TNT
Airs: Sundays, 9:00PM (Premiere Season)
Stars: Noah Wyle, Moon Bloodgood, Drew Roy, Will Patton, Colin Cunningham
In what I had hoped was going to be the highlight of my summer TV viewing, TNT premiered its sci-fi action/drama series Falling Skies in a ten episode summer season, amounting to eight weeks of viewing with double features for the pilot and finale. As I write this review, the season has been concluded but I have not yet watched the finale, which is probably just as well.
Unfortunately, I must begin by giving Falling Skies a resounding “meh” on the one-word reaction scale. It was and is a series that had significant potential, with audiences becoming increasingly more accepting of science fiction as a background, but through a variety of missteps and poor decision-making by people I’m sure I could never identify, the show felt like it went off half-cocked and hit the ground stumbling.
The plot of Falling Skies is only just over the border of originality; you can still look over your shoulder and see cliché, standing there in his drab suit. It departs somewhat from traditional alien invasion stories by bypassing the days leading up to and immediately following the invasion, saving us from the exciting scenes in the White House situation room, the failed attempts to assault the aliens with nuclear weapons, and the frantically constructed theories about vulnerability to disease. Falling Skies tells the story of the human resistance, or rather a small part of it, weeks and months into Earth’s occupation by extraterrestrial forces. We do a little bit of running from aliens, a little bit of fighting aliens, but in keeping with most science fiction, mostly we bicker amongst ourselves.
I don’t have a problem with using a science fiction background to explore the human condition—that is one of sci fi’s primary purposes (Star Trek comes to mind)—but Falling Skies fails to deliver any engaging characters to make those explorations interesting. We are handed a protagonist who could be interesting with his academic vs. battlefield conceptions of war and fanatical devotion to his three sons, but Tom Mason (Wyle) fails to stir sympathy even with the tried-and-true “concerned parent” model. He is bland and unlikable, framed obviously as “the good guy,” and doesn’t behave with the intelligence he supposedly possesses. He doesn’t demonstrate particularly successful parenting, and doesn’t even fail in an interesting way: his wife was killed in the early days of the invasion, and that conflict clearly causes tension between Mason and his sons. But the tension doesn’t really get explored, and we are left with a vague sense of awkwardness where there could be interesting drama.
De facto civilian representatives Dr. Glass and “Uncle” Scott are similarly two-dimensional, despite half-hearted attempts to create depth by exploring their pasts. Glass (Bloodgood), a pediatrician and the group’s medic / scientist, was clearly not designed as a love interest for Mason, but was forced into the role in an effort to show a more interesting side of him (it didn’t work). Mason’s sons are also fairly robotic, with the notable and ironic exception of middle child Ben (Connor Jessup), who is a “harnessed” slave of the invaders when the series begins and one of the only characters under the age of twenty who feels believable. I would be remiss if I did not mention the brilliant John Pope (Colin Cunningham), a complex and esoteric character whose motivations are simultaneously blatant and veiled. He also has a relatively high “awesome quotient,” which we always consider to be a bonus.
Falling Skies was not the trainwreck it could have been. It does not suffer from comically poor acting, as much science fiction is known to, and its plot is passable, if somewhat unsure of itself and slow to develop. TNT has renewed the series for a second season in the summer of 2012, in which hopefully the creative team will sit down and correct some of the narrative and characteristic mishaps that kept the first season from reaching its potential. Falling Skies is worth the watch for science fiction and post-apocalypse fans, but there’s nothing special here. Yet.
Grade: C+
Burn Notice
Network: USA
Airs: Thursdays, 9:00PM (Season 5)
Stars: Jeffery Donovan, Gabrielle Anwar, Bruce Campbell, Sharon Gless
I still remember when I saw the first promos for Burn Notice, advertising a new action-drama about a spy who gets “fired” and forced into early retirement in Miami. A few months later, I had already purchased the first season on DVD and was showing it to all my friends, advertising it as a cross between Grand Theft Auto and… well, every spy movie ever made. I always felt that the show’s creators shot themselves in the foot a little bit by making the title a prominent plot feature in the first season: protagonist Michael Weston (Donovan) is determined to get rehired as a spy, and it feels to me like if he’s ever to achieve his goal, which is something audiences like to see, the show would then end (or need to be renamed), which is something that audiences don’t want to see.
Burn Notice is still very much alive and kicking, and its individual micro-plots remain strong and engaging, but it feels as though the overarching story has stalled somewhat. We are trapped, along with the main characters, in a sort of limbo place where we aren’t sure if Michael is “unburned” or not, whether his enemies are still out there or not, and whether the show is going to risk leaving Miami to continue following its protagonist. For now, I believe season five has done a passable job of making that dilemma the plot focus for the season. But with season six already bought and paid for, where can we go from here?
Grade: A-
Leverage
Network: TNT
Airs: Sundays, 10:00PM (Season 4)
Stars: Timothy Hutton, Gina Bellman, Christian Kane, Aldis Hodge, Beth Riesgraf
Leverage is a show that I follow vigilantly and passionately, and then completely forget about when the season ends. Like my other summer stock entries, I followed Leverage from the beginning, lured in by the network’s advertisements, which advertised a team of quirky criminals who unite to become “good guys.” The show has always had a somewhat goofy, pseudo-realistic charm (particularly with regard to its treatment of computers and hacking) that makes it feel more like a piece of USA programming than the traditionally more staid TNT network.
Leverage had lots of places to go coming out of its third season. The show, which debuted and thrived with an emphasis on its ensemble, finally clearly identified its protagonist as former insurance claims investigator Nathan Ford (Hutton), who has developed significantly more depth than his comrades. This is not to say that there are not complexities associated with Parker (Riesgraf), Hardison (Hodge), and Elliot (Kane), but what was once a show about five thieves has essentially become a show about one man who works with four other thieves (as you may have noticed, I’m undecided on whether Sophie (Bellman) counts as a main protagonist). My only real concern about this show is that the depths of Nate’s psyche have perhaps been plumbed. Other than his alcoholism and dubious relationship with Sophie, I’m just not sure how much more there is to keep the character development relevant, which has always been what lifts Leverage above other action dramas.
Grade: B
In Plain Sight
Network: USA
Airs: Sundays, 10:00PM (Season 4)
Stars: Mary McCormack, Frederick Weller, Paul Ben-Victor
A handful of new television upstarts have promised to show me the “Dr. House of the _______ world,” but none have delivered quite like In Plain Sight’s Marshal Mary Shannon (McCormack), U.S. Marshal of the Witness Protection Program (or Witsec, as the cool kids apparently call it). Few characters on television today, even within USA’s “Characters Welcome” programming, have enthralled me like Mary Shannon. She’s a chick with a gun, which is always an excellent starting point, but she also combines bone-dry humor, a conflicted attitude towards authority, and the occasional softer moment to create a dynamic, interesting, and entertaining character.
In its fourth season, In Plain Sight finally embraces the inevitable plot device for a female protagonist- pregnancy. While Mary has never demonstrated any rampant promiscuity, neither has she been particularly monogamous (since the departure of boyfriend/fiancé Raphael), so it is not entirely unfeasible for her to experience an unplanned pregnancy. In that sense, this turn of events was very much in character for the show: In Plain Sight’s characters have always faced very real consequences for the events in their lives (for example, Mary’s mental breakdown in season two following her capture and near-rape).
While I was leery about such a cliché turn of events (just because she’s a woman we have to do a pregnancy season?), I’ve been pleased with the way the characters handle the issue. Without giving anything away, Mary is still Mary, and the unborn child, like everything else in her life, is a source both of comedy and reflection. The pregnancy plot also invigorates a latent question that has been asked since season one, which is “what makes a good parent?” The show is rife with examples of parenthood that lie across the spectrum, from witnesses who sacrifice everything for the safety and wellbeing of their children, to Mary’s sometimes-alcoholic mother Jinx and absent, romanticized, but probably criminal father. Would Mary be a good mother because she is fiercely protective, streetwise, and well-connected, or would she be a bad mother because of her borderline-obsessive dedication to her work (which is dangerous, I might add), responsibility for the protection of others, and general cynicism and caustic personality?
As always, In Plain Sight does not fail to entertain with wittiness, action, and intrigue, while keeping our minds abuzz with more poignant questions of life and philosophy.
Grade: A
Labels:
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Thursday, August 04, 2011
Mass Effect: Hair Salon Edition
If you’re at all in touch with the videogame world and haven’t been living under a rock, you’ve heard of RPG developer Bioware’s flagship Mass Effect franchise. If you don’t meet those criteria, I shall summarize (skip to the third paragraph if you know what’s going on): in the future (~22nd century), humanity discovers an ancient relic of alien technology buried on Mars. It turns out to be the key to faster-than-light travel, resulting in humanity’s entrance onto the stage of galactic politics, where it is immediately disregarded as a younger sibling by the elder alien races. So when humanity discovers evidence that even older aliens are coming back to essentially eat everyone and everything, the rest of the galaxy shrugs them off as paranoid conspiracy theorists. The Mass Effect series stars Commander Shepard, a covert operations officer from Earth’s elite “N7” branch of space military, and his friends as the fly around the galaxy in their super-secret spaceship and shoot bad guys. It’s a significantly more complex than that, but you get the gist.
Both Mass Effect games released so far have allowed the player to customize Commander Shepard pretty freely; the player chooses gender (and accompanying voice acting), appearance, and tactical specialty, and then as the game progresses, can lean towards Paragon (basically “good”) alignment or Renegade (basically “evil” or, perhaps more precisely, “jerk”) alignment. Shepard’s alignment affects the way he or she talks, solves problems, and interacts with other squad members and NPCs in the game world. However, despite all that, Bioware has maintained a “canon” Shepard who is the default character (for players who chose not to customize) and appears on most box art and promotional material. It would seem, however, that Bioware has finally realized an important truth about their game: no one plays as buzz-cut John Shepard.
There are probably a lot of reasons for this, not the least of which is the abundance of “face codes” available online that allow you to create Keanu Reeves-Shepard, Jason Statham-Shepard, and Obama-Shepard, just to name a few. Many folks also cite the vastly superior voice acting of veteran videogame actress Jennifer Hale, who speaks the lines of female Shepard, compared to the deadpan, uninteresting delivery of Mark Meer (disclaimer: I’m sure Mr. Meer is a fine actor, but it takes a certain kind of talent to translate your acting without your facial expressions and gestures. There’s just a higher bar when a series employs talent like Martin Sheen, Jennifer Hale, Carrie-Anne Moss, Tricia Helfer, and Seth Green, just to name a few).
Whatever the reason, Bioware has finally conceded to developing a canon version of a female Commander Shepard, and recently held a vote on their Facebook page allowing fans to choose between possible versions by “liking” whichever picture they wanted.
Before I broach my ultimately cosmetic topic of hair color, I would like to take a moment to point out what an important step this is for Mass Effect, Bioware, videogames, and popular art and fiction in general. When we talk about action heroes, we increasingly mean both men and women, with such iconic female badasses as Lara Croft, The Bride from Kill Bill, and countless television detectives (SVU’s Olivia Benson and Castle’s Kate Beckett come to mind), coming to prominence in the last decade or two. However, most women in action roles are heavily sexualized in order to appeal to the genre’s target audience, which I admit I cannot quote but I would define as males between the ages of 14 and 40. Much of Bioware’s recent work has hinted at a willingness to challenge the primary “gamer” demographic, which is more or less the same. In its Dragon Age series, we’ve been seeing a similar open-mindedness about protagonist gender as well as significant diversions from heterosexuality in the protagonist as well as supporting characters. By creating an “official” female protagonist who walks around in powered body armor instead of a skintight catsuit and gets her way with leadership, courage, and guns (the bullet-shooting kind) instead of seduction, manipulation, and guns (the non-bullet-shooting kind), Bioware has taken an important step towards equalizing gender in this genre.
Now, back to the very serious business of Commander Shepard’s hairdo. Unsurprisingly, the only blonde candidate (evidently based on Uma Thurman in her Kill Bill days) won by a landslide (though I hasten to add that Bioware has not announced any official results at this time). Also unsurprisingly, this generated an uproar among Mass Effect fanatics. Some highlights from the comments on Bioware’s album (censored, since we purport to be a family-friendly, or at least safe-for-work, blog):
“Thirty thousand people are ****ing retarded. Shepard should have a proper practical god damn military haircut, anything else is... **** you people are dumb.” --Blaine Marcus Adamson
“Great now were going to have this dumb blond **** who doesnt know how to do anything anymore.” --Drew Olando
Also, to segue into my next point:
“If I recall correctly, from one of the novels they mentioned that natural blond hair had become extremely unusual at this point in the timeline. Speaking demographically, a dark-haired Shepard is the best representation of what humanity would be at that point.” --Eli Kaplan
I don’t know anything about the novels, but it seems reasonable to me that blonde hair is a minority trait that will be eventually selected out, though certainly not entirely in only another 200 years or so. And, in space / the future, I’m sure you can have whatever color hair you want. Still, Shepard is supposed to represent the best of humanity, and while hair color (and, for that matter, race, which was also a hot point in the debate) is ultimately irrelevant, one would like to see aesthetic as well as ideological representations of the human race in our champion.
Some have called for the model female Shepard to be based on the voice actress, Jennifer Hale. I don’t know what Jennifer Hale looks like, and even if I did, I don’t believe that videogame characters need to look like their actors; indeed, that is one of the strengths of the medium, allowing casting directors to select solely for voice quality, acting ability, and finesse of inflection. Of course, Mass Effect 2’s Miranda Lawson was based on actress Yvonne Strahovski and the recurring David Anderson character is a passable representation of the excellent Keith David, but in both cases I knew the actor after the character, and both deliver their lines excellently and within the bounds of their character.
To conclude, I personally am fairly indifferent to the chosen female Shepard, who still may or may not end up on the box. Mass Effect’s rich character import feature will ensure that I will be playing with the Shepards I took through the first two games, and while I will doubtlessly tinker with new ideas, I probably won’t take many of Bioware’s suggestions. I am pleased that the franchise has finally confessed that Commander Shepard is not “just as easily” female as male, but perhaps should have been that way all along. Having the choice is crucial, and I would never advocate the removal of the option, but as far as I’m concerned, Commander Shepard was, is, and will be a woman.
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